The kingdom of Lordaeron stands proud, a beacon of human civilization in the land of Azeroth, led by King Terenas Menethil II. After the First War, refugees from the fallen Stormwind have joined Lordaeron’s forces, forging a fragile alliance. But far beyond the shores of the human realms, the orcish Horde, driven by fel‑magic, vengeance and survival, marches across land and sea to bring war to Azeroth. As the alliance armies muster, the drums of war echo: Lordaeron must stand or be consumed by darkness.
Prince Arthas Menethil emerges as Lordaeron’s champion—brave, idealistic and determined to purge the encroaching orc scourge. Alongside him stand allies from distant kingdoms: elf‑mages, dwarven engineers and human soldiers united in purpose. Yet as the Horde’s war machines advance—dragon riders, catapults and fel‑enhanced troops—Lordaeron’s defenses begin to falter. The war shifts from border skirmishes to full‑scale siege: the capital city is besieged, its towers under fire, its citizens fleeing from death and destruction.

With defeat looming, Arthas makes a fateful choice: to claim the runeblade Frostmourne—a weapon born of dark magic promising victory and power. Temptation consumes him. The blade whispers of strength, control and the end of all threats. Yet in its shadows lurks corruption, despair and the loss of what it means to be human. As he raises Frostmourne and defeats the remaining Horde commanders, he conquers—but at a terrible cost: the man he was dies.
In the aftermath of Lordaeron’s fall, the capital’s throne room echoes with the roar of the newly raised Lich King. The kingdom now lies in ruin, its people scattered or subjugated. The Horde has claimed victory, but the true transformation has only just begun. The rising undead scourge, the chilling whisper of betrayal and the collapse of hope mark the turning point of Azeroth’s history. What was human becomes something else—frozen, corrupted, eternal.

Meanwhile, heroes from the alliance—elven, dwarven, human—must grapple with their failure, their guilt and the growing power of this new evil. They withdraw, regroup and resolve: though the hearths are cold and the banners lowered, they will rise again. Because even when a kingdom falls, the spirit of resistance remains. And in this dying world, a new legend begins—one of vengeance, survival and the fight for what remains.
In the closing scenes, the camera pulls back from the ashes of the throne room, frost creeping across the stone, the sound of chains and hollow laughter echoing in the dark. Lordaeron is lost. But the tale of Arthas, Frostmourne and the Lich King will be told for generations. The war is not over—it has only entered a darker chapter.





